![]() *** WHY, OH WHY? The Driving Reasons behind Embarking upon a New Edition So, grab a snack and a beverage, and find someplace comfortable to read, because there’s a lot to say-and I am not one to spare words. In the event we missed something, we’ll be adding to the accompanying FAQ along the way. ![]() Hopefully, this answers all of your questions about the past, present, and future of WARMACHINE. It comprises all the things we have wanted to say out loud for the past year but couldn’t before the time was right. This will serve as a roadmap to the future of WARMACHINE and HORDES. What follows is an account of how we approached the development of MKIV, the challenges we have aimed to address and the reasons we have made the decisions we have. So, the drought of new content for WARMACHINE is about to change very soon: the floodgates are about to open. We have been intensely focused on the development of the new edition’s rules and models in the years since the last release. While to some this may have given the impression that we had taken our attention off WARMACHINE, that couldn’t be further from the truth. There have been many clues along the way, but certainly the most telling factor has been the long absence of new releases for WARMACHINE and HORDES. ![]() I believe it comes as a surprise to almost no one that today we have announced the next edition of WARMACHINE-MKIV. I also can’t sufficiently describe how excited we are to finally be able to share everything we’ve been working on. On behalf of everyone at Privateer Press, I must qualify that as a gross understatement. Everything you want to know about WARMACHINE: MKIV and more… ![]()
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